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Devlog
Submission to Improve My Game Jam 31
Submission to Finally Finish Something 2024
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Saving Pebble(Alpha)
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Devlog
Smol update(tutorial)
February 09, 2024
by
LeBreadConsumer
1
#development
Hi all! This is a small update, here is what's changed: A small temporary tutorial added Fixed numerous small bugs...
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We are hearing you guy's! (combat test update #1)
February 05, 2024
by
LeBreadConsumer
1
#Development
Hi everyone! We got a lot of quality feedback from you guy's! It's good to read people liking different aspect of the game, like the art, sounds and the core idea. But we have to address that right no...
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Content update #0.5
February 02, 2024
by
LeBreadConsumer
#Development
Hi all yall! So we released this update a little sooner than we planned. The scheduled release would be tomorrow , but as the programmer I can't work on the game that day so we decided to give you the...
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Small hot fix and what's next
February 02, 2024
by
LeBreadConsumer
#Development
Hey hey people! First of all we want to thank every player for the feedbacks! Less than 12 hours more than a 120 people tried our game! :D For the first update we made some little bug fixes: damage up...
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Improve My Game Jam 31 devlog #1
February 01, 2024
by
LeBreadConsumer
#Development
Hi yall! Welcome or first devlog, made for the Improve My Game Jam 31! A little bit about the game before we get in the meat of it. Saving Pebble is a small roguelike with turn based combat. Every fig...
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