We are hearing you guy's! (combat test update #1)


Hi everyone!

We got a lot of quality feedback from you guy's! It's good to read people liking different aspect of the game, like the art, sounds and the core idea. 

But we have to address that right now the game is not really challenging or engaging enough. A lot of comment pointed out the game is easy beatable by only spamming attack and only buying damage upgrades.

So, we made some changes to make the game a little more challenging experience, let's see what we changed:
  • Enemies overall damage output increased, hopefully it encourages to use and upgrade block and potion
  • Now if you fully block an attack without your shield breaking, regenerate  a small amount of HP
  • After using a potion, only for the next turn you get a damage buff (2x damage) or a block buff (+50% block), it may encourage the player to try to keep an eye on the enemy move sequence and get some satisfaction if manages to setup a good jucy big hit.
  • Fixed the crash after defeating the first enemy
  • Lot of small fixes and tweaks

If still interested in game, please give it again a try, and let us know what you think about the changes :)

Thank you for reading and have a nice day!

LeBread

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