Small hot fix and what's next
Saving Pebble(Alpha) » Devlog
Hey hey people!
First of all we want to thank every player for the feedbacks! Less than 12 hours more than a 120 people tried our game! :D
For the first update we made some little bug fixes:
- damage upgrade now properly permanent
- in the case of simultaneous killing blow the attacker has priority to survive
- thorn now resets between fights
- armor now correctly displayed from the start after upgrade
What's next?
There are still some little kink's that's needs to be weeded out, but for the next update we would want a little content update.
So, in the next update there will be:
- 2 new enemies
- reworked music and sfx
- other minor balance changes and test's
So stay tuned for the next update and don't forget to check back! :)
That's all for now, thanks for your attention!
LeBread
Saving Pebble(Alpha)
Help Piti the trifling bird to fight his way to Pebble.
Status | In development |
Author | LeBreadConsumer |
Genre | Strategy, Adventure |
Tags | 2D, Casual, Comedy, Fantasy, Roguelike, Short, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
More posts
- Smol update(tutorial)92 days ago
- We are hearing you guy's! (combat test update #1)95 days ago
- Content update #0.598 days ago
- Improve My Game Jam 31 devlog #199 days ago
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